These shooting games became legendary and helped define the features that are seen in games of this category today. Over the years, the genre has developed into using more complex graphics like Doom (1993) and Half-life (1998). This game defined the main features of the genre while having very limited functionality. Maze War (1973) was one of the first shooting games. This view has a wider field of view and emphasizes the environment over aiming ability. Playing a third-person game, the player sees the character from the back. It tends to be a narrow field of view and emphasizes aiming. Also, Easter eggs or various in-game secrets add replayability to games in the shooter genre.įirst-person shooting games give the player the perspective of the character and they see through their eyes. For instance, enemies may behave differently or new weapons will become available. In some cases, developers will add new elements to switch things up. The gameplay usually plays out in a linear or predictable way and each round will be similar. Either from the player or the objects which can be shot at. Second, there will be some type of movement. As a rule, each shooter has at least two main features. This type of game spawned several subgenres that moved the genre from just being able to shoot but to also to include many other interesting activities such as driving a vehicle. Gradually shooters became more flexible with the possibilities available in virtual worlds allowing for more immersive games. A shooter is a type of video game that features firearms or projectiles.
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